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Bi Motor Gamer 20
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BiMotor Gamer 20 - Disc 1.iso
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demos
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ultima9.exe
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data1.cab
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Program_Executable_Files
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Default.kmp
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Text File
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1999-09-16
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4KB
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118 lines
;***************************************************************************
; The Ultima IX keyboard commands
;
; This version is the Richard Garriott Preferances
; Other versions that mimmic popular game interfaces
; can be found in the keymaps folder
;
; Only experienced users should modify this keymap
; Errors may result from incorrect entries
; Each command can have only one key combination to activate it
;
; Some commands are hard coded and are not settable
; through this file. They are:
; RightClick = Move (with modifiers of shift, ctrl & alt)
; LeftClick = Use or Attack (with modifiers of ctrl and alt)
;
; The following key combinations identifiers are reserved
; for the game's internal/predefined uses:
; ESC, ESCAPE, esc, escape
; F1 - F12, f1 - f12
;
; be careful when commenting out lines. If the semicolon ';'
; is followed by an '=' Ultima 9 will take that as an assignment
; of the ';' key
;
; Do not use Shift and Alt to modify non-mouse momentary switched commands!
; For example - Shield Block, as when releasing keypresses they will
; not release simultaniously, and thus the up event can be missed!
;
;***************************************************************************
[MOVEMENT COMMANDS]
; RightClick = Move
; Alt+RightClick = Move Right
; Ctrl+RightClick = Move Left
; Ctrl+Alt+RightClick = Move Back
; Shft = Move Fast
CapsLock = toggle_movement_speed
space = jump
c = climb
; Keyboard shortcuts to movement
Left = sidestep_left
Right = sidestep_right
Up = forward
Down = backward
KeyPadLeft = sidestep_left
KeyPadRight = sidestep_right
KeyPadUp = forward
KeyPadDown = backward
[INTERACTION COMMANDS]
` = activate_hand ; Goes in and out of Hand/Move-item mode (*)
q = activate_hand ; Goes in and out of Hand/Move-item mode (*)
shift+` = cycle_toolbar ; Cycles through Max/Min/None toolbar display
shift+q = cycle_toolbar ; Cycles through Max/Min/None toolbar display
b = activate_inventory ; Opens/closes backpack inventory
x = examine ; activates tooltips while held
pause = pause
j = open_journal
s = open_spellbook
; (*) Hand mode is temporarily activated when an item is dragged
[COMBAT COMMANDS]
tab = enter_combat ; Goes in/out of combat
z = defend
t = target_lock ; on/off
n = get_target_lock ; Acquire next target
a = abort_targeting ; Quit targeting
[GENERAL OPTIONS COMMANDS]
; Advanced user options and shortcuts
ctrl+i = invert_mouse
shift+alt+m = mouseSensitivity_increase
shift+ctrl+m = mouseSensitivity_decrease
ctrl+p = take_screenshot
m = momentary_first_person
[CAMERA CONTROL COMMANDS]
k = camera_mode
; Should do only momentary 3rd to 1st
; and the key should be the 1 key, not k
; These work in 1st, 3rd and hand mode
ctrl+home = camera_in
ctrl+end = camera_out
ctrl+pageup = zoom_in
ctrl+pagedown = zoom_out
ctrl+delete = camera_way_out
ctrl+insert = zoom_reset
; These work in hand mode only
ctrl+left = yaw_left
ctrl+right = yaw_right
ctrl+up = pitch_up
ctrl+down = pitch_down
[ENGINE TUNING COMMANDS]
CTRL+leftbracket = clipping_plane_in
CTRL+rightbracket = clipping_plane_out
CTRL+\ = clipping_plane_reset
CTRL+shift+leftbracket = middle_plane_in
CTRL+shift+rightbracket = middle_plane_out
CTRL+shift+\ = middle_plane_reset
[CHEAT COMMANDS]
alt+m = next_mono_screen
[CODE TEST COMMANDS]
[DEVELOPMENT CONTROL COMMANDS]
[COMMENTS]